Foundations of 3D Computer Graphics

This book PDF is perfect for those who love Computers genre, written by Steven J. Gortler and published by MIT Press which was released on 13 July 2012 with total hardcover pages 291. You could read this book directly on your devices with pdf, epub and kindle format, check detail and related Foundations of 3D Computer Graphics books below.

Foundations of 3D Computer Graphics
Author : Steven J. Gortler
File Size : 40,8 Mb
Publisher : MIT Press
Language : English
Release Date : 13 July 2012
ISBN : 9780262017350
Pages : 291 pages
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Foundations of 3D Computer Graphics by Steven J. Gortler Book PDF Summary

An introduction to the basic concepts of 3D computer graphics that offers a careful mathematical exposition within a modern computer graphics application programming interface. Computer graphics technology is an amazing success story. Today, all of our PCs are capable of producing high-quality computer-generated images, mostly in the form of video games and virtual-life environments; every summer blockbuster movie includes jaw-dropping computer generated special effects. This book explains the fundamental concepts of 3D computer graphics. It introduces the basic algorithmic technology needed to produce 3D computer graphics, and covers such topics as understanding and manipulating 3D geometric transformations, camera transformations, the image-rendering process, and materials and texture mapping. It also touches on advanced topics including color representations, light simulation, dealing with geometric representations, and producing animated computer graphics. The book takes special care to develop an original exposition that is accessible and concise but also offers a clear explanation of the more difficult and subtle mathematical issues. The topics are organized around a modern shader-based version of OpenGL, a widely used computer graphics application programming interface that provides a real-time “rasterization-based” rendering environment. Each chapter concludes with exercises. The book is suitable for a rigorous one-semester introductory course in computer graphics for upper-level undergraduates or as a professional reference. Readers should be moderately competent programmers and have had some experience with linear algebra. After mastering the material presented, they will be on the path to expertise in an exciting and challenging field.

Foundations of 3D Computer Graphics

An introduction to the basic concepts of 3D computer graphics that offers a careful mathematical exposition within a modern computer graphics application programming interface. Computer graphics technology is an amazing success story. Today, all of our PCs are capable of producing high-quality computer-generated images, mostly in the form of video

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Foundations of 3D Graphics Programming

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Foundations of 3D Computer Graphics

An introduction to the basic concepts of 3D computer graphics that offers a careful mathematical exposition within a modern computer graphics application programming interface. Computer graphics technology is an amazing success story. Today, all of our PCs are capable of producing high-quality computer-generated images, mostly in the form of video

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