Moving from Unity to Godot

This book PDF is perfect for those who love Computers genre, written by Alan Thorn and published by Apress which was released on 13 June 2020 with total hardcover pages 283. You could read this book directly on your devices with pdf, epub and kindle format, check detail and related Moving from Unity to Godot books below.

Moving from Unity to Godot
Author : Alan Thorn
File Size : 52,5 Mb
Publisher : Apress
Language : English
Release Date : 13 June 2020
ISBN : 9781484259085
Pages : 283 pages
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Moving from Unity to Godot by Alan Thorn Book PDF Summary

Are you a Unity developer looking to switch to the Godot engine quickly? If so, this no-nonsense book is your guide to mastering the most popular open-source game engine. Godot is a completely free game engine for creating high-quality 2D and 3D games that can be launched on multiple platforms. You'll see how to transition seamlessly from Unity to Godot, getting up and running quickly and effectively, using practical case studies. In addition to building functional worlds from meshes and physical interactions, you'll work with reusable assets, such as textures. The book then moves on to lighting and rendering 2D and 3D scenes with baked and real-time lighting. You'll also work with navigation and path-finding for NPCs, and see how to create save-game states with JSON. With Moving from Unity to Godot you’ll be ready to create amazing 2D and 3D games that will supercharge your business. What You Will Learn Explore the similarities and differences between Unity and GodotMaximize the benefits from Unity and Godot Create believable game world and characters with GodotMaster the unique aspects of C# coding in Godot Who This Book is For Developers familiar with Unity who want to master another game engine, such as Godot.

Moving from Unity to Godot

Are you a Unity developer looking to switch to the Godot engine quickly? If so, this no-nonsense book is your guide to mastering the most popular open-source game engine. Godot is a completely free game engine for creating high-quality 2D and 3D games that can be launched on multiple platforms.

Get Book
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