Artificial Intelligence for Games

This book PDF is perfect for those who love Art genre, written by Ian Millington and published by Elsevier which was released on 26 April 2024 with total hardcover pages 896. You could read this book directly on your devices with pdf, epub and kindle format, check detail and related Artificial Intelligence for Games books below.

Artificial Intelligence for Games
Author : Ian Millington
File Size : 43,9 Mb
Publisher : Elsevier
Language : English
Release Date : 26 April 2024
ISBN : 9780124977822
Pages : 896 pages
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Artificial Intelligence for Games by Ian Millington Book PDF Summary

CD-ROM version contents: algorithms given in pseudo code.

Artificial Intelligence for Games

CD-ROM version contents: algorithms given in pseudo code.

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Artificial Intelligence for Games

Creating robust artificial intelligence is one of the greatest challenges for game developers, yet the commercial success of a game is often dependent upon the quality of the AI. In this book, Ian Millington brings extensive professional experience to the problem of improving the quality of AI in games. He

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AI for Games

AI is an integral part of every video game. This book helps propfessionals keep up with the constantly evolving technological advances in the fast growing game industry and equips students with up-to-date infortmation they need to jumpstart their careers. This revised and updated Third Edition includes new techniques, algorithms, data

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Artificial Intelligence and Games

This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapters that explain the background and key techniques in AI and games, the authors explain how to use AI to play games, to generate content for games and

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AI for Games  Third Edition

AI is an integral part of every video game. This book helps professionals keep up with the constantly evolving technological advances in the fast growing game industry and equips students with up-to-date information they need to jumpstart their careers. This revised and updated Third Edition includes new techniques, algorithms, data

Get Book
AI for Games

What is artificial intelligence? How is artificial intelligence used in game development? Game development lives in its own technical world. It has its own idioms, skills, and challenges. That’s one of the reasons games are so much fun to work on. Each game has its own rules, its own

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Programming Game AI by Example

This book describes in detail many of the AI techniques used in modern computer games, explicity shows how to implement these practical techniques within the framework of several game developers with a practical foundation to game AI.

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Playing Smart

A new vision of the future of games and game design, enabled by AI. Can games measure intelligence? How will artificial intelligence inform games of the future? In Playing Smart, Julian Togelius explores the connections between games and intelligence to offer a new vision of future games and game design.

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