Author | : Grant Palmer |
File Size | : 55,6 Mb |
Publisher | : Apress |
Language | : English |
Release Date | : 27 December 2007 |
ISBN | : 9781430200215 |
Pages | : 458 pages |
Physics for Game Programmers by Grant Palmer Book PDF Summary
*Shows how to create realistic action games without assuming college-level Physics (which the majority of gamers won't have); includes necessary physics and mathematics *Ideal for all budding games programmers, with example code in Java, C#, and C *Complements Apress's platform-specific gaming books, like Advanced Java Games Programming and Beginning .NET Games Programming with C#, and the forthcoming Beginning .NET Games Programming in VB.NET *Palmer has strong contacts in the Microsoft Games Division and Electronic Arts, a major gaming producer.