The Ecology of Games

This book PDF is perfect for those who love Education genre, written by Katie Salen Tekinbaş and published by MIT Press which was released on 19 May 2024 with total hardcover pages 10. You could read this book directly on your devices with pdf, epub and kindle format, check detail and related The Ecology of Games books below.

The Ecology of Games
Author : Katie Salen Tekinbaş
File Size : 49,9 Mb
Publisher : MIT Press
Language : English
Release Date : 19 May 2024
ISBN : 9780262195751
Pages : 10 pages
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The Ecology of Games by Katie Salen Tekinbaş Book PDF Summary

An exploration of games as systems in which young people participate as gamers, producers, and learners.In the many studies of games and young people's use of them, little has been written about an overall "ecology" of gaming, game design and play--mapping the ways that all the various elements, from coding to social practices to aesthetics, coexist in the game world. This volume looks at games as systems in which young users participate, as gamers, producers, and learners. The Ecology of Games (edited by Rules of Play author Katie Salen) aims to expand upon and add nuance to the debate over the value of games--which so far has been vociferous but overly polemical and surprisingly shallow. Game play is credited with fostering new forms of social organization and new ways of thinking and interacting; the contributors work to situate this within a dynamic media ecology that has the participatory nature of gaming at its core. They look at the ways in which youth are empowered through their participation in the creation, uptake, and revision of games; emergent gaming literacies, including modding, world-building, and learning how to navigate a complex system; and how games act as points of departure for other forms of knowledge, literacy, and social organization.ContributorsIan Bogost, Anna Everett, James Paul Gee, Mizuko Ito, Barry Joseph, Laurie McCarthy, Jane McGonigal, Cory Ondrejka, Amit Pitaru, Tom Satwicz, Kurt Squire, Reed Stevens, S. Craig Watkins

The Ecology of Games

An exploration of games as systems in which young people participate as gamers, producers, and learners.In the many studies of games and young people's use of them, little has been written about an overall "ecology" of gaming, game design and play--mapping the ways that all the various elements, from

Get Book
Playing Nature

A potent new book examines the overlap between our ecological crisis and video games Video games may be fun and immersive diversions from daily life, but can they go beyond the realm of entertainment to do something serious—like help us save the planet? As one of the signature issues

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Games of Life

Accessible, informative, and enjoyable treatment discusses the application of the ideas and methods of game theory and mathematical modeling to such areas as evolution, sex, animal behavior, and aggression. "Excellent." — Nature

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Games and Play in the Creative  Smart and Ecological City

This book explores what games and play can tell us about contemporary processes of urbanization and examines how the dynamics of gaming can help us understand the interurban competition that underpins the entrepreneurialism of the smart and creative city. Games and Play in the Creative, Smart and Ecological City is

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Games of Life

"An updated edition of the work originally published by Oxford University Press in 1993." With a new chapter.

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Game Theory in Biology

This novel reassessment of the field presents the central concepts in evolutionary game theory and provides an authoritative and up-to-date account. The focus is on concepts that are important for biologists in their attempts to explain observations. This strong connection between concepts and applications is a recurrent theme throughout the

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The Anime Ecology

A major work destined to change how scholars and students look at television and animation With the release of author Thomas Lamarre’s field-defining study The Anime Machine, critics established Lamarre as a leading voice in the field of Japanese animation. He now returns with The Anime Ecology, broadening his

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Evolution and the Theory of Games

This 1982 book is an account of an alternative way of thinking about evolution and the theory of games.

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