Virtualpolitik

This book PDF is perfect for those who love Computers genre, written by Elizabeth Mathews Losh and published by MIT Press which was released on 16 June 2024 with total hardcover pages 427. You could read this book directly on your devices with pdf, epub and kindle format, check detail and related Virtualpolitik books below.

Virtualpolitik
Author : Elizabeth Mathews Losh
File Size : 53,8 Mb
Publisher : MIT Press
Language : English
Release Date : 16 June 2024
ISBN : 9780262123044
Pages : 427 pages
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Virtualpolitik by Elizabeth Mathews Losh Book PDF Summary

Government media-making, from official websites to whistleblowers' e-mail, and its sometimes unintended consequences. Today government agencies not only have official Web sites but also sponsor moderated chats, blogs, digital video clips, online tutorials, videogames, and virtual tours of national landmarks. Sophisticated online marketing campaigns target citizens with messages from the government--even as officials make news with digital gaffes involving embarrassing e-mails, instant messages, and videos. In Virtualpolitik, Elizabeth Losh closely examines the government's digital rhetoric in such cases and its dual role as mediamaker and regulator. Looking beyond the usual focus on interfaces, operations, and procedures, Losh analyzes the ideologies revealed in government's digital discourse, its anxieties about new online practices, and what happens when officially sanctioned material is parodied, remixed, or recontextualized by users. Losh reports on a video game that panicked the House Intelligence Committee, pedagogic and therapeutic digital products aimed at American soldiers, government Web sites in the weeks and months following 9/11, PowerPoint presentations by government officials and gadflies, e-mail as a channel for whistleblowing, digital satire of surveillance practices, national digital libraries, and computer-based training for health professionals. Losh concludes that the government's "virtualpolitik"--its digital realpolitik aimed at preserving its own power--is focused on regulation, casting as criminal such common online activities as file sharing, video-game play, and social networking. This policy approach, she warns, indefinitely postpones building effective institutions for electronic governance, ignores constituents' need to shape electronic identities to suit their personal politics, and misses an opportunity to learn how citizens can have meaningful interaction with the virtual manifestations of the state.

Virtualpolitik

Government media-making, from official websites to whistleblowers' e-mail, and its sometimes unintended consequences. Today government agencies not only have official Web sites but also sponsor moderated chats, blogs, digital video clips, online tutorials, videogames, and virtual tours of national landmarks. Sophisticated online marketing campaigns target citizens with messages from the

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The War on Learning

An examination of technology-based education initiatives—from MOOCs to virtual worlds—that argues against treating education as a product rather than a process. Behind the lectern stands the professor, deploying course management systems, online quizzes, wireless clickers, PowerPoint slides, podcasts, and plagiarism-detection software. In the seats are the students, armed

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Issues in News and Reporting

Can News Outlets Regain the Public’s Confidence? Can Governments Control the Press in the Internet Age? Should Americans Have a Right “To Be Forgotten”? Written by award-winning CQ Researcher journalists, this collection of non-partisan reports focuses on 12 hot-button issues facing journalists and news organizations. With reports ranging from perceptions

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Joystick Soldiers

Joystick Soldiers is the first anthology to examine the reciprocal relationship between militarism and video games. War has been an integral theme of the games industry since the invention of the first video game, Spacewar! in 1962.While war video games began as entertainment, military organizations soon saw their potential as

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Disrupting the Digital Humanities

All too often, defining a discipline becomes more an exercise of exclusion than inclusion. Disrupting the Digital Humanities seeks to rethink how we map disciplinary terrain by directly confronting the gatekeeping impulse of many other so-called field-defining collections. What is most beautiful about the work of the Digital Humanities is

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Debates in the Digital Humanities

Leading figures in the digital humanities explore the field's rapid revolution

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Selfie Democracy

How politicians’ digital strategies appeal to the same fantasies of digital connection, access, and participation peddled by Silicon Valley. Smartphones and other digital devices seem to give us a direct line to politicians. But is interacting with presidential tweets really a manifestation of digital democracy? In Selfie Democracy, Elizabeth Losh

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Habitual Rhetoric

A Corrective to the Pervasive Belief that Digital Writing Practices are Entirely New Writing has always been digital. Just as digits scribble with the quill or tap the typewriter, digits compose binary code and produce text on a screen. Over time, however, digital writing has come to be defined by

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