The Cambridge Companion to Video Game Music

This book PDF is perfect for those who love Computers genre, written by Melanie Fritsch and published by Cambridge University Press which was released on 29 April 2021 with total hardcover pages 483. You could read this book directly on your devices with pdf, epub and kindle format, check detail and related The Cambridge Companion to Video Game Music books below.

The Cambridge Companion to Video Game Music
Author : Melanie Fritsch
File Size : 50,5 Mb
Publisher : Cambridge University Press
Language : English
Release Date : 29 April 2021
ISBN : 9781108473026
Pages : 483 pages
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The Cambridge Companion to Video Game Music by Melanie Fritsch Book PDF Summary

A wide-ranging survey of video game music creation, practice, perception and analysis - clear, authoritative and up-to-date.

The Cambridge Companion to Video Game Music

A wide-ranging survey of video game music creation, practice, perception and analysis - clear, authoritative and up-to-date.

Get Book
Understanding Video Game Music

Music is a central component of video games. This book provides methods and concepts for understanding how game music works.

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Ludomusicology

This book suggests a variety of new approaches to the study of game music.

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Sound Play

Video games open portals to fantastical worlds where imaginative play and enchantment prevail. These virtual settings afford us considerable freedom to act out with relative impunity. Or do they? Sound Play explores the aesthetic, ethical, and sociopolitical stakes of people's creative engagements with gaming's audio phenomena-from sonorous violence to synthesized

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The Cambridge Companion to Music in Digital Culture

Digital technology has profoundly transformed almost all aspects of musical culture. This book explains how and why.

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Music In Video Games

From its earliest days as little more than a series of monophonic outbursts to its current-day scores that can rival major symphonic film scores, video game music has gone through its own particular set of stylistic and functional metamorphoses while both borrowing and recontextualizing the earlier models from which it

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Introduction to the Study of Video Game Music

This text is intended to serve as an introduction to the study of video game music. It was initially conceived as a companion to an introductory video game music course that takes a multi-faceted survey approach to the material. Therefore, this text can be used in accompaniment with an academic

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The Cambridge Companion to Proust

This Companion, first published in 2001, aims to provide a broad account of the major features of Proust's work.

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