The Design and Use of Simulation Computer Games in Education

This book PDF is perfect for those who love Education genre, written by Anonim and published by BRILL which was released on 01 January 2007 with total hardcover pages 312. You could read this book directly on your devices with pdf, epub and kindle format, check detail and related The Design and Use of Simulation Computer Games in Education books below.

The Design and Use of Simulation Computer Games in Education
Author : Anonim
File Size : 45,8 Mb
Publisher : BRILL
Language : English
Release Date : 01 January 2007
ISBN : 9789087903121
Pages : 312 pages
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The Design and Use of Simulation Computer Games in Education by Anonim Book PDF Summary

"A series of well argued but surprisingly entertaining articles go far to set the very foundations ofthe field of digital game based learning. This book is absolutely essential reading for anyone interested in games and learning and will be for years to come." - James Paul Gee, Mary Lou Fulton Presidential Professor of Literacy Studies, Arizona State University

The Design and Use of Simulation Computer Games in Education

"A series of well argued but surprisingly entertaining articles go far to set the very foundations ofthe field of digital game based learning. This book is absolutely essential reading for anyone interested in games and learning and will be for years to come." - James Paul Gee, Mary Lou Fulton

Get Book
Gaming and Simulations  Concepts  Methodologies  Tools and Applications

"This book set unites fundamental research on the history, current directions, and implications of gaming at individual and organizational levels, exploring all facets of game design and application and describing how this emerging discipline informs and is informed by society and culture"--Provided by publisher.

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The Guide to Computer Simulations and Games

The first computer simulation book for anyone designing or building a game Answering the growing demand for a book catered for those who design, develop, or use simulations and games this book teaches you exactly what you need to know in order to understand the simulations you build or use

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Design and Use of Serious Games

During the last few years, a new area of creative media industry, namely Serious Games, has started to emerge around the world. The term serious games has become more popular for example in the fields of education, business, welfare and safety. Despite this, there has been no single definition of

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Games and simulations have emerged as new and effective tools for educational learning by providing interactivity and integration with online resources that are typically unavailable with traditional educational resources. Design, Utilization, and Analysis of Simulations and Game-Based Educational Worlds presents developments and evaluations of games and computer-mediated simulations in order

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Simulation and Games

Download or read online Simulation and Games written by Society for Academic Gaming and Simulation in Education and Training (Great Britain), published by Nichols Publishing Company which was released on 1981. Get Simulation and Games Books now! Available in PDF, ePub and Kindle.

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Gaming simulation  rationale  Design  and Applications

Textbook on the theoretics, design and applications of gaming-simulation in the social sciences - covers contemporary problems of learning and communication, simulation techniques and model-building, the use of simulation as a teaching method, decision making applications, etc. Bibliography pp. 420 to 431, diagrams, flow charts and references.

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Computer Games and Instruction

There is intense interest in computer games. A total of 65 percent of all American households play computer games, and sales of such games increased 22.9 percent last year. The average amount of game playing time was found to be 13.2 hours per week. The popularity and market success of games is evident

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